PoliMap Development Update: Mobile-First Revolution & UI Overhaul
# ๐ฎ PoliMap Development Update: Mobile-First Revolution & UI Overhaul
*From touch controls to responsive design - a comprehensive look at our latest development sprint*
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## ๐ **What's New in This Update**
Welcome back, fellow explorers! We've been hard at work transforming PoliMap into a truly cross-platform experience. This update represents one of our most significant UI/UX overhauls yet, with a laser focus on mobile optimization and responsive design. Let's dive into what's been cooking in our development kitchen!
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## ๐ฑ **Mobile-First Design Philosophy**
### **Virtual Joystick Integration**
We've completely reimagined how players interact with PoliMap on mobile devices. Our new dual-joystick system provides:
- **Movement Joystick** (Bottom-Left): Intuitive character movement with customizable sensitivity
- **Camera Joystick** (Bottom-Right): Smooth camera control with "drag-to-look" behavior
- **Smart Behavior**: Camera stops moving when your finger is stationary, just like you'd expect in modern mobile games
### **Touch-Optimized Controls**
Every single button in the game has been redesigned for touch interaction:
- **Larger Touch Targets**: Minimum 120x120px for comfortable finger navigation
- **Visual Feedback**: Buttons now have opacity changes when pressed (0.7 โ 1.0)
- **Dedicated Mobile Actions**: Jump and interaction buttons specifically designed for mobile
- **No More Red Focus Boxes**: Clean, distraction-free interface
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## ๐ฏ **Smart Interaction System**
### **Context-Aware UI**
We've implemented an intelligent interaction system that adapts to your platform:
- **Desktop/Web**: Traditional "E" key prompts with visual indicators
- **Mobile**: Dedicated interaction buttons that appear only when needed
- **Seamless Switching**: The system automatically detects your platform and shows the appropriate interface
### **Enhanced Map Navigation**
Our map system has received a complete overhaul:
- **Responsive Scaling**: Map buttons now perfectly follow the map's aspect ratio
- **Fixed 16:9 Aspect**: Consistent viewing experience across all screen sizes
- **Centered Layout**: Always perfectly centered, regardless of window size
- **No More Button Misalignment**: Buttons stay exactly where they should be on the map
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## ๐ง **Technical Improvements**
### **Input System Overhaul**
We've completely rewritten how input is handled:
- **Platform Detection**: Smart detection between Android, iOS, Web, and Desktop
- **Input Emulation**: Proper touch-to-mouse conversion for cross-platform compatibility
- **Event Handling**: Fixed mouse camera rotation on PC while maintaining touch support
- **Process Mode Optimization**: UI elements now work correctly even when the game is paused
### **Performance Optimizations**
- **Efficient Scaling**: Removed complex button repositioning that was causing performance issues
- **Smart Updates**: Only recalculate positions when necessary
- **Memory Management**: Proper cleanup of temporary objects and timers
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## ๐จ **UI/UX Enhancements**
### **Visual Polish**
- **Consistent Theming**: All buttons now follow the same visual language
- **Better Contrast**: Improved readability across all screen sizes
- **Smooth Animations**: Subtle opacity changes and transitions
- **Professional Look**: Clean, modern interface that feels native to each platform
### **Accessibility Improvements**
- **Larger Touch Targets**: Easier interaction for all users
- **Clear Visual Hierarchy**: Important elements stand out appropriately
- **Consistent Behavior**: Predictable interactions across all menus
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## ๐ **Bug Fixes & Stability**
### **Critical Fixes**
- **Fixed Button Responsiveness**: All menu buttons now work reliably on mobile
- **Resolved Camera Issues**: Mouse camera rotation now works perfectly on PC
- **Eliminated UI Freezing**: Removed problematic scaling code that was causing hangs
- **Navigation Mesh Sync**: Addressed synchronization errors in the navigation system
### **Code Quality**
- **Type Safety**: Added proper type hints throughout the codebase
- **Linting Cleanup**: Resolved all static analysis warnings
- **Better Error Handling**: More robust error management and recovery
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## ๐ฎ **Platform-Specific Features**
### **Mobile (Android/iOS)**
- Virtual joysticks for movement and camera
- Dedicated jump and interaction buttons
- Touch-optimized menu navigation
- Gesture-friendly interface
### **Desktop/Web**
- Traditional keyboard and mouse controls
- Visual key indicators (B for search, M for map, ESC for pause)
- Mouse camera rotation
- Keyboard shortcuts for all actions
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## ๏ฟฝ๏ฟฝ **What's Next?**
This update sets the foundation for even more exciting features:
- **Advanced Mobile Gestures**: Swipe navigation and pinch-to-zoom
- **Customizable Controls**: Player-configurable button layouts
- **Enhanced Accessibility**: Screen reader support and high contrast modes
- **Performance Monitoring**: Real-time performance metrics for optimization
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## ๐ **Community Feedback**
We want to hear from you! This update represents months of careful consideration of community feedback:
- **Mobile Users**: Your requests for better touch controls have been heard
- **Desktop Players**: We've maintained the classic feel while adding modern touches
- **Accessibility Advocates**: Larger touch targets and clearer visual feedback
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## ๐ **Technical Specifications**
- **Supported Platforms**: Windows, macOS, Linux, Android, iOS, Web
- **Input Methods**: Touch, Mouse, Keyboard, Gamepad
- **Resolution Support**: 720p to 4K with automatic scaling
- **Performance**: 60 FPS on mid-range devices, optimized for mobile
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*Thank you for being part of the PoliMap journey! Your feedback continues to shape our development priorities. Stay tuned for more updates as we continue to push the boundaries of what's possible in educational gaming.*
**Happy Exploring!** ๏ฟฝ๏ฟฝ๏ธโจ
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*PoliMap - Where Learning Meets Adventure*
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Get Polimap
Polimap
Interactive Map for POLI/UPE with intelligent navigation.
Status | Released |
Author | Matheus Oliveira |
Genre | Adventure, Simulation |
Tags | 3D, Cute, Godot, Indie |
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