3 years of experience in indie game devolpment 🎮
3+ games finished!
Experienced in Unity and Godot (more recently)🕹️
Hi!! I'm Matheus Oliveira, or as some call me: Patitow. I'm an independent
developer passionate about creating immersive and fun experiences. I have completed more than three games,
managing every step of the process, from the initial idea to publication. Check out my projects below!
A JRPG Pocket Monsters game set in my college!! Complete made from the ground up, we built all systems and assets, and handcrafted a custom experience for our students to play a game inside our University.
We developed this game during our Software Engineering class, in 2022, for around 3 months.
Genre: Turn-based RPG with catchable monsters.
Highlights: Handcrafted scenarios and complex systems, funny storyline.
Engine: Unity
(The Revenge of MST) - A 3D farm game where you can plant, harvest, plow land, sell your products, make donations, and all this to learn about SDG 2 - Zero Hunger and Sustainable Agriculture.
The game was made recently, in 2024, for Computer Graphics class in college.
Genre: Farming/Educational
Highlights: 3D Movement, 3D animations, Complex Systems.
Engine: Godot
A mobile game where you, as a developer, receive conflict-related cards and must resolve them using non-offensive actions.
Points are awarded based on your responses. The game was made in 2021 during Covid. Developed as part of a scientific research project for Aline's Master's degree.
Genre: Strategy/Educational
Highlights: Conflict Engineering was a major topic in the game, and we received training from a game company to help us build it. During development, I was the main person responsible for execution, art and code.
Engine: Unity